Generic Magical Items
These are the items magic-users and alchymists would be really creating: minor, useful, and easy to sell.
But really:
Why slave away for twenty years creating a magic sword you and yours can't use - and nobody can really re-emburse you for your time spent (and lack of lifespan after), when you can do a few days work and sell the results for big bucks?
This is a list of the more interesting common magical items, and enchantments the workers of magic are likely to know. You don't save the world every day, you also have to survive.
Not Registered Yet? No problem.
Do you want Strolenati super powers? Registering. That's how you get super powers! These are just a couple powers you receive with more to come as you participate.
- Upvote and give XP to encourage useful comments.
- Work on submissions in private or flag them for assistance.
- Earn XP and gain levels that give you more site abilities (super powers).
- You should register. All your friends are doing it!
? Responses (11)
This is one of the Codices that the site really needs. It also serves as a reminder to people that every magic item does not have to be epic and totally unique. There are some processes which are going to be produced (or be producable) by everyone.
I usually don't give out 5 scores for submissions. But this one struck a cord with me. I too feel the need for mundane items. I even started a thread in the old forums about it but was derailed by disbelievers... Muhahah
Anyway, I agree 110% with this idea manfred. Great idea.
Also, I had the idea that it wasn't always the most powerful that created magic items. They had ot learn somewhere. But what was the content of their first trys? I had thought in my world that apprentices would be required to create mundane items to learn and prove their worth. Another reason why items could be mundane, the unskilled made them and the powerful items were from the ones who learned quick.
manfred, the elder of the Slovakian dynamic duo, has done it again. Great initiative manfred.
If people want to take this even further and create non-magic items, take a look at my Loot and Rewards thread.
http://www.strolen.com/content.php?node=1167
It is really a shame that this Master Codex has not received much in the way of love. Thumbs up and a great idea.
Excellent! Not sure why I haven't voted before...
Thumbs up and love indeed! Great compilation.
I shall bump this one again with full power bumpage!
Bumpage successful. While it is quite hard to make an item of this kind, I am pleased that we have collected here so many. Long live Generic Magical Items!
Vote and a bump for this great codex. You can never have too many generic magic items to spend your gold on.