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manfred's Profile

Our Author's latest news and articles.

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manfred - Social Profile

- Highest King Lordship of Powerful Drivel

For Next Level: 58883xp of 97045xp complete.
58883xp

Hall of Honour

255 HoH

Golden

8 Golden

Quests

6 Quests
- RANDOM
Plots | 115xp

The Fourth Night

'Did ya hear that? There's riches found every night, all over the town! No way you can miss that!'

- RANDOM
Lifeforms | 125xp

Spirits of Tradition

When a mission becomes something more.

- RANDOM
Locations | 240xp

Mountain Gate

A small valley that leads nowhere... why is it so important to the locals?

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Guilds
“ Thunder and lightning is the sign of their shamans hunting and killing demons. Children's souls must be protected for their souls are not firmly in place yet and are easy for demons to take hold of. The shamans must hunt and destroy them and each break of thunder is another death of a demon hunting for souls.”
Strolen
“ Stormbound, the ship rolls hard over to once side. All that is not strapped down is tossed violently overboard in a splash of freezing water. There, on the horizon- a tower. Squat, it stands alone on a tiny island. However, it's the only land in sight, and any more of this ferocious storm will crush the boat to splinters. Taking shelter within the ornate entryway of the squat tor, the party notes with interest that no signs of life break the silence of the stone tower. As they take another step forward, they realise why. Traps. This is the fabled tower of Brenji, a rich merchant who wished none to share his enormous wealth. He constructed this tower to store his gold- trapped and ready for any potential thieves. But the ingenious pitfalls and scything walls are not the only dangers within the silent walls of the building. A guardian, left behind by Brenji, still stalks these very halls. A rattling hiss echoes somewhere from below...”
Incarnadine
“ What do you do for overnight healing? I usually do Level plus CON bonus as overland healing, x3 if you rest the whole day How about you? Do you do binding? I did d6 binding of woulds after a fight that you must take at least one, but I have had a lot of variations on this Only so many times a day Must be done by clerics must have the medic skill d4 instead of d6 don't need to take a min. of one Some ideas d4 from taking one strong drink once a day(crypts and things) heal d8 from taking a second wind(D&D4th) acupuncture (varies on technique) mine”
Aramax
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