Hazenbrazen and Gribaldy
Hazenbrazen & Gribaldy: Two Necromancers taking over the world one corpse at a time.
Appearance
Like two bats outta hell, they tore through the night. Hazen & Grib, two Necros trying to make a name for themselves in a world that doesn't want them. Streaks of black and white, blurs in the night. Grabbing a body here, a bone there, and stopping a few menaces...
Hazenbrazen and Gribaldy now look like your average Necromancers, decked out in dark clothes and bone armors. They both have shocking white hair that matches their pale faces. The differences lie in the attire mostly. Gribaldy's armor has a dark brass color too it, while Hazen's is jet black with bone hilights. Hazenbrazen has a bone helmet and bright blue eyes. Gribaldy is known for his black leather glove he wears on his right hand, he says it keeps the spirit in his wand from possessing him. His eyes are a dull brownish green.
History/Background
They began to amass a following of the dead and of the living. Not as oppressive to their minions as most Necromancers, they allowed them free reign as long as they didn't harm innocents, and threatening detsruction if they did. But there were always plenty of evils to be vanquished, and those of the living were happy for these new heroes...
Hazenbrazen and Gribadly met at the Arcane University when they were simple adepts. They formed a fast friendship, had many zany adventures, and ultimately decided on a darker future.
They took up study of the Dark Ways of the Necromaster, and soon they had learned the basics. There seemed to be a number of paths they could follow. Gribaldy took up the Way of the Minion, deciding he wanted to amass legions to do his bidding. Hazenbrazen went with the destructive Way of the Bone, mastering the basics, he was able to launch a barrage of biting teeth at his opponents.
Over the years, Hazenbrazen and Gribaldy travelled with many group of adventurers. Hazenbrazen's favorite, and brief love interest, was Heather a rogue archer with a holy bow. They bow's Aura of Thorns was a huge help, if caused damage done to Gribaldy's skeletons to partially reflect back upon the attacker. It was a powerful tactic, but its Holy nature weakened the skeletons fighting powers, and the love was not meant to be. So, as the story goes, Heather left the H&G team after an awkward encounter with Hazenbrazen.
Currently, Hazen and Grib (The H&G Duo), have taken up defense of a mountain town besieged by demonic forces unleashed from an ancient crypt. They can be found there with a small army of skeletons and villagers. They are slowly winning but the PCs may be able to help, and earn a powerful ally.
Special Equipment
With a complex wave of his bone wand Hazenbrazen launched a spear of summoned bone that rippled the air through several enemies, nearly killing them...
Hazenbrazen's:
He carries a wand of bone he calls "White" and the Shrunken Head of Oul, together these items give him a major boost to his already masterful bone summoning abilities.
Gribaldy smacked a skeleton with the shrunken head he carried and ordered it into the fray, and, simultaneously, caused a fallen enemy to rise to his feet and fight for them with a flick of his wrist...
Gribaldy's:
He also carries a wand and shrunken head. His wand is known as The Black Key and it a powerful summoning tool. The shrunken head he carries is simply used as a shield or to shake, in anger, at people.
Roleplaying Notes
Hazenbrazen & Gribaldy are a happy duo, fond of good cheap ale and any woman that will have them. They tell gruesome tales of nights spent traveling with the living dead, then laugh with those who feel queasy. They do have a battle cry, they like to yell "Full Force!" when attacking, it is said to be some sort of private joke they share.
Hazen and Grib are buddies untill the end, if one is down, the other will rush to their aid and administer healing. This rarely happens with them firing teeth and bones from behind bone walls and a swarm of minions.
Details the Powers of the Necromasters
Hazenbrazen's Way of the Bone:
Hazen has three types of attacks and three types of defenses.
Attacks:
1. Teeth. Small sharp pieces of bone fly out in a fan-like patternm ripping into enemies with frightening force.2. Spear of Bone. Summons a javelin from the deapths of hell to implae enemies.
3. Bone Spirit. By sacrificing a skeleton Hazen can used its unique undead life-force to create a damaging ball of light that homes in on the nearest enemy target. It is slow moving, but persistant.
Defenses:
1. Bone Armor. Summons pieces of bone to circle around him and deflect incoming attacks.2. Wall of Bone. Causes a wall made of bone to erupt from the earth and block enemies.
3. Bone Cage. Creates a Wall of Bone around an enemy.
Gribaldy's Way of the Minion:
Grib has three types of minions he uses.
Minions:
1. Skeleton Warriors. A undead creature made of bones, when created all flesh and meat falls to the ground, they are typically equipped with cheap swords and shields, not being capable of more advanced weaponry.2. Skeleton Warlock. A creature that dies that had the powers of magic can be raised in this fashion, it is capable of unleashing blasts of Eldritch Energy.
3. Revive the Fallen. Gribaldy can reanimate a dead enemy to its full natural fighting power, but only for a brief while.
These are, of course, in addition to their other magical powers gained through the study of wizardry, necromancy, and illusions.
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? Responses (13)
This is an interestig twist on an old stereotype. A departure from the arc-typical brooding, sinister necromancer is always good. These two jolly adventurers are probably going to surprise heroes that have come to think of all those who summon the dead as being dour, depraved madmen out to destroy the world. I do have a couple of questions however. Assuming the world they inhabit is one where necromancy is forbidden, why did they choose to delve into it something that would have been considered abhorrent? And more importantly, why aren't witch hunters and other champions of 'good' pursuing them?
Did I hear anyone say "Bauchelain and Korbal Broach"?
I´m getting some "This is my best PC ever"-wibes, but the post is well rounded, fleshed out, reasonably original and with a sense of dry humor that I like. Could pehaps use a grammar once-over, but not bad at all.
/David
Okay. One thing first. There shouldn't be "average Necromancers". Please. We love them to be non-average.
Second, doesn't all of this look a lot like coming from Diablo II?
OK, I admit it: These started off as a duo of Diablo II Characters. But does the source make it any less valid as a roleplaying resource? Could they not still be used in a tabletop game? I still think they are a valid pair, thats what they were created for, the pairs codex. All in all, I think I did a good adaptation... and if you still have some beef with me using a video game as the inspiration: Blame Moon! ;)
But I don't think I will be doing anything like this again, it's embarrasing.
I think these folks are kind of neat and useful with just a little polishing.
Nicely done!
As for video game inspiration, I don't have a problem with it.
I'm with val on this, plus i never played Diablo...Way of the Minion, and Way of the Bone, hahaha, nice. These guys are cute yet properly sinister. Easy to like. The names are cool. They sound great together. Well-worded, i think. It is hard for me not to like "two necromancers, making a name for themselves, in a world that doesn't want them, etc"
Cute.
My thoughts went to Erikson's Malazan books and Diablo II as well. Needs some polishing.
Necromancers that are not warped and evil. 5/5
I have a soft spot in my heart for Diablo 2, and the fact that this is the kind of thing me and my buddy would have made up while playing it, just makes me smile a bit inside.
Not super polished, but it's got style, and that counts for a lot.
Quirky and funny, I can see this being done out as a British ensemble black comedy, with Simon Pegg and Nick Frost as the two necromancers, having zany conversations with their shrunken heads, hitting on dead chicks, telling bad jokes, etc
Thank you Scras. I think that would be an amazing thing to watch and damn close to what I imagined for these two.
I'm very glad Scras brought this one back to the light. This really takes the stereotypical necromancer and turns it on its head. Would love to put these two into a game!
Thanks Dossta. When someone comments saying they would love to use something of mine in a game - that is a great feeling. I've been far too scarce around here and it's nice to see my work appreciated. I'd like to make a comeback, but we will see. Those guilds are looking neat and likely the reason my necromancy and dwarven subs (two of my favorite categories) are getting commented on. Happy gaming, everyone!