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Pieh's Profile

Our Author's latest news and articles.

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Pieh - Social Profile

- High Lord Scribe of Mastered Illuminations

For Next Level: 24124xp of 74645xp complete.
24124xp

Hall of Honour

56 HoH

Golden

0 Golden

Quests

22 Quests
- RANDOM
Articles | 65xp

My Notes on Shadow as a Component of Magic

Ah, yes. The darkest of nights and the reflection of a casting light. In Shadow lies the powers of stealth and silence, the ultimate tool for a secretive victory.

- RANDOM
Items | 65xp

Sword of Huran

The Sword of Huran is the chosen weapon of The Order of the Spellswords. Each one of them crafts their own Sword of Huran to serve them in their battles for the king.

- RANDOM
Items | 85xp

Coat of the Endless Fare

Time to test yet another one, He thought as he approached the bus. He withdrew the quarters from his pocket, the exact fare. Marvelous!

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Guilds
“ After a long night of reveling and merriment celebrating their latest victory, one of the PCs awakens with his/her head shaved and a large ornate tattoo on top of their head. Tacky, yes but also a painstaking work of art that has left them with a headache to beat their hangover. The kicker? It is a huge symbol of the god of Evil, Assassins, the Drow, Munchkins, something really really offensive”
Scrasamax
“ A little way up the narrow valley, before they reach the woods, the PCs notice the squat, tumbledown buildings by the riverside. They are hardly big enough for a human to stand in, and the complex cogs and shafts that occupy the central cavity of one of the buildings are perplexing. What were these buildings? And how safe are they to explore? Alternatively a desolate place is the perfect setting for a derelict chapel or croft. There needn't be any actual physical encounter involved, but it adds atmosphere to a place to see its dead history. For instance, in the Outer Hebrides there are whole deserted villages which were razed to the ground by the English during the Clearances. Such stories give a setting authenticity and character.”
ephemeralstability
“ The characters are given the task of transporting a flask of highly volatile liquid a long distance. The flask cannot be shaken too much or it will explode. The adventure involves stormy sea-voyages, bumpy cart rides through densely populated towns and horseback combat. In short there are many opportunities for it to break and explode.”
ephemeralstability
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