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Pieh's Profile

Our Author's latest news and articles.

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Pieh - Social Profile

- High Lord Scribe of Mastered Illuminations

For Next Level: 24124xp of 74645xp complete.
24124xp

Hall of Honour

56 HoH

Golden

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Quests

22 Quests
- RANDOM
Items | 255xp

Frosty's Silk Hat of Sentience

Frosty the Snowman. Is a fairytale they say. He was made of snow. But the children know. How he came to life one day...

There must have been some magic. In that old silk hat they found. For when they placed it on his head. He began to dance around...

- RANDOM
Items | 185xp

Vitriolic Key

The secret device behind the most feared corrosive substance to ever plague the mortal realms.

- RANDOM
Lifeforms | 170xp

Silver Snake

Don't run blindly for the silver vein or you will never see that what you seek is pain.

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“ The multiple-worlds theory of cosmology allows room for every religion's Heaven and Hell and other planes to coexist, with the similar planes of all the sapient beings of all the worlds in all the galaxies...How often do the wires get crossed, as it were, leaving your paladin in a Hell for hedonistic lizards, for example.”
rickster
“ The cliff-hunters ride sheer-stalkers vertically down the cliff faces to reach the nests of birds and steal their eggs for sport. Sheer-stalkers are vicious agile lizards about the size of large komodo dragons. They must be muzzled and harnessed, but even so there have been some nasty incidents...”
ephemeralstability
“ Here at Dragonsfoot http://www.dragonsfoot.org/forums/viewtopic.php?f=42&t=65381 The post discuses the use of the classic arcade game " Dragon's Lair" as a playable dungeon but it approaches it like a normal D&D game. You cannot represent DL with " Ok Bob, it's your turn what are you doing?" So I've got a germ of an idea. The castle itself is a dream construct of the way-too-powerful-to fight Dragon. From a distance the castle is changing, growing towers, walls falling , getting bigger and smaller in rapid succession. The castle "eats" interesting things that the players will need to extract. It is also Multidimensional and planer and moves around. The way I am planning on running it is that individual rounds are broken into 3 parts and only one player gets an action to interact with the "trap". a second player will be able to aid the "phasing" player in what ever action he takes. casting spells will be broken up over the 3 partial rounds(depending on L of spell).The phasing player will in essence be the party leader for the 3 partial rounds. The phasing player "job " will be rotated in some fashion(havent got this worked out yet). This is all run w/ the idea that you are trying to recreate the frantic pace of DL The growing and shrinking nature of the castle forces constant movement on the players A brief description of the situation will be provided with the idea of "looking around" will be an action that takes up a whole "partial" round. A few normal combats to be sprinkled in. Since a lot of work will go into an encounter that should only take IRL 2 maybe 3 min., the rooms and traps are reusable (justified by the "dream logic") This will obviously not work for a large group of players. Prob want to keep it to 3 or 4. This will require MASSIVE prep time for what will prob amount to a 1 hour crawl at best (depending on how many standard fights you work in) That's why REUSABILITY is key. To make the prep worth it , you can rerun it w/ the "dream logic" Not sure if I'm going to pull the trigger on this. But I really like the idea.Not promising a part two if I don't.”
Aramax
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