Dragon Eye Tavern
The most expensive tavern in town boasts the finest of fare, entertainment, and more importantly, decor.
When the mage, Argigore Knightsfell, followed his companions into the rocky crag he never thought this find would be the end of a long adventuring career. The Dragon's hoard was enough to buy titles for all of them across the land. Too bad that he was a little slow pouring the healing potion down his comrade's throat. Ah well, more for him.
With the profits from the hoard and the skin from the slain dragon he set himself up as the proprietor of the Dragon Eye Tavern. Tables, chairs, and the bar top are all covered with dragonscale. A huge mirror, it's size unmatched in the known world, covers the wall behind the bar but the key point of interest is the enormous dragon eye that floats, disembodied, in a glass jar at the end of the counter.
Some patrons love the eye, toasting it's bleary stare. Some avoid looking at it, positioning their backs so not to have to look while dining. Regardless of how revolting they find it, the patrons always stay long enough to say they enjoyed the fine dining at "The Dragon Eye".
Despite it's continued popularity, the quality of the food and drink has diminished since Argigore died. His daughter, Liliaz, cares little for the quality of the fare so long as people continue to patron the establishment. She is more interested in following the local gossip and holds to the adage "Knowledge is Power". Having been raised with riches and pampering, Liliaz wants what money can't always buy...knowledge of everything that is going on in her city and the ability to subtly manipulate people. She can be a powerful ally or devious enemy and her loyalty is as fickle as spring weather. People deal with her at their own peril with mixed results.
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? Responses (12)
I linked this to the Tavern Compendium.
Will be back to place comment in this placeholder. Welcome to the Citadel!
I find this submission to be a solid 3.5, it is easily usable in any setting and I dont know that I've seen dragonhide used as material for table topping, so that is pretty neat. The dragon-eye in the jar is pretty neat also so +.5 for that.
Thumbs up Queen.
3/5, good but not spectacular.
It's a concise and solidly written piece. Unfortunately, it lacks substance, and it's too much of a cliche.
Also, the horde/hoard mistake is a pet peeve of mine.
I'm with Scras on this one. I like the eye and the hide-wrap! I also don't think this a bad submission, since it is your first, and since as you said in your forum intro, you're relatively new to dm'ing.
I can tell from this short piece, that you have cool ideas!
p.s. Take a look at the tavern codex to get some more ideas on how to expand this establishment a bit, and spruce it up (if you want to), to really make it stand out as a memorable place!
You've definitely got something to work with here. Perhaps you could elaborate further on the daughter and discuss her dislike for the establishment. By doing this, you should be able to toss in plot hooks too. What about the dragon's family coming for the dragonskin?
Hi there Phantom Queen - always nice to see a member
Largely in agreement with Scras and CM here - basically a good idea but could use some fleshing out - so I'll rate this a basic 3/5
Don't be too downhearted though, you clearly have a wonderful imagination (I just love the dragons' eye in the glass jar - worth my Wish I'd Thought Of That award for that alone - great stuff) and that, when all said and done, is the primary requirment for a good GM.
All you really need to do is put a little more time and effort into your submissions and you'll be getting the Hall of Honour votes.
I would suggest that you read through some of the higher rated posts (those rated 4 or more) on this site before writing your next one - that should show you what you need to be doing.
Personally I wouldn't bother to edit this one (it's out there now) but you could do a couple of spinoff posts (an NPC post for Liliaz and an Item post for the Dragon Eye immediately come to mind).
So - welcome to the Citadel PQ and I look forward to seeing more of your work
Okay, a good basic first post.
I love the idea, the execution could take a little polishing. Really it just needs to be expanded. There is not enough information here for someone to just "pick this up" and run with it. Submissions should be written up so they are "ready to go", with enough information that the GM/DM can just grab it and use it from there... improvising anything they need from all the information provided.
I would want to see her as a seperate submission by the way.
And I thought I gave you this sub, just to help out...
http://www.strolen.com/content.php?node=1272
Remember to hit the Gold Standard:
The Gold Standard: "If some element of your game could not be part of a published fantasy novel, it needs work. That is what you should aim for." If your item/ npc/ plot/ setting is not as well described and developed as something you would find in a published (fantasy) novel (excluding most DnD licensed novels), then it is not equal to the gold standard and needs work. This standard is really not that hard to meet. You do not need to be a professional writer. You just need to put a little effort into doing it right. Remember to be complete. Remember to sprinkle in some details. And, Remember to give the piece as much attention as it deserves.
You did give me that link Moon, I just really needed to submit my first one and get over that criticism hurdle. The next time I'll save as in-progress since I have trouble getting a lot of time together at once. I think a three out of five is not too bad to begin with - I don't even consider it one of my more stellar ideas - just one of the easiest to post at the moment.
I agree that "she" should be a separate post, you'll notice that I have left a lot of her out.
Good, simple location. Nice start and welcome to the site Phantom Queen.
Good solid idea, simple and easy to use.
Welcome to the Citadel!
My longest running DnD campaign had a central character named Dragoneye. He would have liked this place. But as said a lot was left off the table in this one, but in the genre of collective imagination and shared story telling sometime a good hook is all a group of players needs. There are a couplde of good hooks above.