30 Magnagogs
While technically alive, magnagogs have little in the way of personality and are driven via telepathic command.
1. Doomsday
The first Magnagog sent to Earth, Doomsday was a 45 foot tall seemingly skeletal monster. The magnagog was teleported to the outskirts of Tokyo 2 along with a large number of zake warriors and mechanized troopers. The magnagog manifested powerful parapsychic abilities, spewing out jets of flames hundreds of feet long, firing bolts of lightning from it's eyes, and causing several earthquakes through an as yet unknown technique. Doomsday's rampage only lasted a few hours before it was destroyed. The magnagog was unarmored and while it was capable of rapid regeneration, the sheer amount of firepower delivered via cruise missiles, JDAM bombs, smart artillery, and a barrage of anti-ship missiles simply overwhelmed the magnagog. The Doomsday raid caused in the vicinity of 12,000 casualties and moderate damage to infrastructure with an almost complete loss of all attacking units.
Structure: 60
Armor: 3/4 (penetration resistance/blast resistance)
Regeneration: 3/turn
Speed: 45 mph
Weaponry:
- Flame blast (Large)
- Lightning Strike (Large)
- Fist (Medium)
- Hyperedge sword (Medium)
2. Gigas
The second magnagog deployed to earth, Gigas was superficially a 50 foot tall mech. The creature was thoroughly wrapped in armor but to such an extent that it was drastically slower than the defender mecha. Gigas was deployed to an area just south of Moscow, again with a large retinue of zake soldiers and Soga styled mecha. The Russian military responded slower than the JSDF, but more than half of the invading force was captured and Gigas itself was destroyed with a controlled yield nuclear bomb. There were fewer than 1000 casualties and damage was moderate. The Russians start reverse engineering captured Sogan tech.
Structure: 100
Armor: 5/5
Regeneration: 1/turn
Speed: 20 mph
Weaponry:
- Hyperedge Sword (Large)
3. Magnataur
A failed attempt at psychological warfare, the Magnataur was created in the likeness of the Sogan deity of Death, Da'al. It was massively muscled and well armed with melee weapons and carried a large shield rather than heavy armor. Unfortunately the psychological attack failed since Da'al is unknown on earth and the locals associated the beast with a creature from mythology, the minotaur. The magnataur strike force deployed north of Los Angeles and performed the most successful attack to that point. Several infrastructure targets were selected, causing power outages across California as well as a general panic as data streams from the attack went viral. Magnataur was successful in destroying a number of American mecha in close quarters combat with a hyperedge ax and was able to minimize injury by using it's shield. The magnagog was recalled after six hours of operation, it's body was on poor shape and there were no supporting units left. 120,000 were killed on Earth, and the damage was in the billions.
Structure: 65
Armor: 3/3
Regeneration: 3/turn
Speed: 50 mph
Weaponry:
- Hyperedge Ax (Large)
- Plasma Cannon x2 (Large)
- Storm Shield (Large) armor rating 5/3
4. Hecatonkhire
The largest magnagog to date, at a staggering 70 feet tall and almost as wide. Hecatonkhire was flight capable and had a limited teleport ability. The magnagog was deployed with a strike force of fast zake mecha and no mechanized soldiers for a series of hit and run attacks in China near the Pearl River delta. The zake mecha were destroyed by Chinese combat walkers, and Hecatonkhire was forced away from several intended targets. The magnagog was eventually destroyed when it ventured close to the coastline and was thoroughly barraged with naval rail guns. After the Hecatonkhire attack, a new summit was called and the various world powers agreed to create a rapid response system to quickly counter the magnagog attacks.
Structure: 80
Armor: 4/4
Regeneration: 2/turn
Speed: 35 mph ground, 90 mph airborn
Weaponry:
- Charge Beam (Large)
- Plasma Cannon x4 (Medium)
- Thunder Hammer (Large)
5. Kromne
One of the smaller Magnagogs, Kromne appeared like a medium mech and carried a strange broadcasting system on it's back. The magnagog deployed near Mexico City, where it started generating a telepathic wave that effectively mind controlled all of the humans in it's broadcast range. Much of the Mexican mecha force was conscripted by Kromne and quickly turned their weapons on the city, itself now in a state of induced rioting. Kromne's raid was almost completely unopposed as responding units were overcome by the mind control device and the location's inland position put it at the extreme end of cruise missile range for available ships. After eight hours, Kromne and several dozen American designed export mecha and aircraft were teleported back to the Lunar base along with several thousand Mexican citizens. The death toll wavered around 400,000 and Mexico city was half destroyed, with riots lasting three days after the magnagog had departed.
Structure: 25
Armor: 3/3
Regeneration: 3/turn
Speed: 40 mph
Weaponry:
- Thunder Hammer (Medium)
- Psi-Emitter (Large)
- Plasma Cannon (Medium)
6. The Bottomless Maw
The Maw is a beast of consumption with an unnatural ability to consume more mass than it should be able too. The Maw was deployed into the granaries and wheat fields of the Ukraine along with a number of heavier mecha and captured and retrofit American mecha. The intent of the attack was to cripple a large section of the world food supply, and in theory once enough food had been consumed the maw should start replicating itself. Ideally the maw would be able to replicate itself once every eight hours, and soon simply overwhelm/devour most of the planet's population. Having discovered the organic nature of the magnagogs, the Russians respond with both conventional explosives as well as nerve gas equipped missiles. The Bottomless Maw quickly succumbed to a barrage of VX nerve gas. Casualties are light, but grain prices do rise 20% because of the attack.
Structure: 40
Armor: 3/3
Regeneration: 5/turn
Speed: 45 mph
Weaponry:
- Bite (Large)
- Claw Strike (Medium)
- Plasma Cannon (Medium)
7. Quetzal
An avian seeming massive Magnagog, Quetzal was a large monster and it's attack was on the Rhine valley in Germany. It was supported by a number of zake mecha, all also flight capable and no mechanized soldiers. Quetzal had a pair of hyperedge blades and did cut a few mecha and aircraft to pieces but was quickly destroyed itself in a three way attack from German rail gun emplacements, American cruise missiles, and Russian fighters armed with armor piercing toxin missiles. More civilians were injured or killed by residual toxins from the missile strikes than from the magnagog attack. The Rhine raid's failure would makr the beginning of a lull in magnagog attacks, as so far there had only been on successful attack, and only 2 had survived of the last 7.
Structure: 65
Armor: 4/3
Regeneration: 2/turn
Speed: 35 mph ground, 70 mph airborne
Weaponry:
- Hyperedge Sword x2 (Large)
- Flame Cannon (Large)
- Missile Pod x4 (Medium)
8. The Magnadevil
Tired of such failures and the limit of teleporter power, the next magnagog was summoned on Earth by a mind controlled proxy. The Magnadevil appeared as a fifty foot tall jackal headed warrior and was only armed with it's claws and a strong telekinesis that let it crash helicopters and aircraft with ease, and damage mecha with called attacks against their exposed weapon systems. It was limited in offensive capability, but Magnataur, now repaired, was also deployed. The two magnagogs along with a good number of multi-role zake mecha were deployed into India near Delhi. The repaired Magnataur was heavily armed with plasma casters and lightning cannons and caused a horrific amount of damage while the Magnadevil made quick work of defending Indian forces. The Indian special forces found the summoner and summoning point for the Magnadevil, and killed the summoner and destroyed the device. The Magnadevil disincorporated and Magnataur was recalled shortly after back to the Lunar base. Casualties reached a million and a half dead and almost as many wounded. Given the scale of the damage and the inability to use nuclear weapons against the beast, India and Mexico both suggest capitulation to the Lunar aggressors rather than to continue fighting them.
Structure: 45
Armor: 4/4
Regeneration: 3/turn
Speed: 40 mph
Weaponry:
- Plasma Lance (Large)
- Plasma Generator (Large)
- Lightning Cannon (Medium)
9. Ocus
Possibly the strangest of the magnagogs, Ocus was a floating mass of eyeballs. Some of these eyes were meters wide, others much smaller. The 40 foot wide sphere of eyes appeared over Kinshasa, Africa. There it started emitting a strange radiation that caused victims to lose their rational and reasoning abilities. mass hysteria, psychoses and dementia quickly followed and Kinshasa in the matter of an hour was ready to self destruct. Ranged attacks from missile cruisers and aircraft did little damage, as the weapons either passed harmlessly through Ocus' porous body or their focused power did so little damage that the magnagog was quickly able to regenerate itself. After eight hours, Ocus disincorporated and vanished, leaving Kinshasa dripping with blood and madness, the survivors never really recovering from the incident. Many had no recollection of the attack, and many had large sections of their memory wiped. It was later decided that should an event like Ocus recur, that nuclear weapons would be used rather than allow the long term torture and effective lobotimization of hundreds of thousands of people.
Structure: 20
Armor: NA/5
Regeneration: 1/turn
Speed: 30 mph
Weaponry:
- Mindblast (Psi)(Large)
- Hypnotic Suggestion (Large)
- Mind Control (Large)
10. Iron Dragon
The Iron Dragon appeared as a 55 foot tall snake like reptile clad in armored scales. The magnagog was given additional armor plating over it's vulnerable areas and was well armed with both a hyperedge blade, null ray generator, and had a number of bombs it could throw. The Dragon was deployed for the second attempt on Japan, where it rampaged, exhausting it's supply of explosives, collapsing several major bridges and destroying a key power plant. It used it's null ray to disable several ships off the coast and shoot down at least one bomber. The Iron Dragon survived several toxin missile strikes but was eventually recalled after running lower on power and it's armor was in rough condition. The Dragon deployed alone and started several miles from Tokyo I, and while it's physical damage was high, the relative number of people killed was low.
Structure: 65
Armor: 4/4
Regeneration: 2/turn
Speed: 45 mph
Weaponry:
- Guided Missile Launcher (Large)
- Charge Beam (Large)
- Plasma Cannon x2 (Medium)
11. Gigas II
Appearing in a similar mode to Gigas, Gigas II had lighter armor but deployed a shield in combat. The magnagog carried an exceptional hyperedge blade and had corrosion beams that quickly turned metal into corroded junk, ruining dozens of mechs with ease. Gigas II appeared near Chicago, America and waded into the city with a small retinue of heavy zake mecha. Gigas II quickly defeated the defending mecha but kept most of the Chicago skyline between it and Lake Michigan as several Zake mecha were destroyed by heavy rail gun fire from an American heavy cruiser in the lake. Cloud cover quickly spread, and Gigas II was cut off from the Lunar base recall system and the magnagog became exhausted from it's rampage. With it's zake supporting units whittledaway, the magnagog was eventually overcome and destroyed at heavy cost to attacking American forces. The city of Chicago suffered 44% destruction, and over 150,000 were killed.
Structure: 95
Armor: 5/4
Regeneration: 1/turn
Speed: 30 mph
Weaponry:
- Hyperedge Sword (Large)
- Shield (Large) Armor 6/3
- Corrosion Beam (Large)
- Firestorm (Psi)(Large)
12. Hentai Monster
Appearing as a legless monstrosity completely with flailing tentacles and an armored sheath it was a nightmare beast that washed up in London. The Hentai Monster's rampage was short lived as the British Military responded with marine mecha armed with hyperedged axes. The Creature did cause a large amount of damage, but it was limited to waterfront areas and caualties were at a minimum. The success the military had defeating the magnagog bolstered the pro-war faction in the government which had greatly gained strength after Gigas IIs successful attack in Chicago.
Structure: 50
Armor: 3/3
Regeneration: 3/turn
Speed: 15 mph ground, 45 mph water
Weaponry:
- Tentacle x4 (Large)
- Tentacle x4 (Medium)
- Charge Beam (Medium)
13. MagnaToad
The Magnatoad made its debut in Indonesia, where it appeared near a major city. The beast came ashore after destroying several naval warships and sinking a patrolling submarine. It rampaged across the island for an hour and was withdrawn back to the Lunar Base. It was sent again a week later to ravage the Phillipines where it destroyed two more ships, badly damaged an American Carrier and was driven off by detonating a pair of low yield nuclear torpedoes. The fifty foot tall toad monster would appear near Seattle-Tacoma where the monster was viciously attacked by American aircraft that caused it a large amount of injury with bunker buster missiles, and toxin rockets adapted from Russian designs. The Wounded magnatoad escaped into the Pacific where it was again hit with nuclear torpedoes fired from an American destroyer. The MagnaToad was out of teleportation sight underwater and was destroyed. Its remains washed up on local shores for two weeks afterwards.
Structure: 50
Armor: 3/3
Regeneration: 3/turn
Speed: 30 mph ground, 50 mph water
Weaponry:
- Charge Cannon (Large)
- Plasma Spear (Large)
- Bite Attack (Large)
14. High Queen of Despair
Not an actually monster in the Magnagog sense, The High Queen of Despair is a weak cosmic horror that was years ago bound to Sogan servitude. Queen Stavarang summoned the High Queen of Despair and teleported the horror to earth. Appearing as a dream like gossamer clad giant, the High Queen drifted across the American East Coast, emanating strange psychic projections that caused suicidal urges, despair, depression and the like. The Queen of Despair also manipulated weather in her presence, causing heavy cloud cover and constant rains that lead to some serious localized flooding. There were few engagements between the Queen and Terran forces as most were very quickly demoralized in the presence of the cosmic horror. NATO intervened and fired several nuclear tipped cruise missiles at the horror. The High Queen was banished in a cloud of atomic fire. Casualties were heavy, estimates guess that close to two million died in the atomic blasts and another half million died from suicide, homicide and violence motivated by the cosmic horror.
Structure: 60
Armor: NA/4
Regeneration: 3/turn
Speed: 90 mph
Weaponry:
- Negatron Emitter (Large)
- Storm Cannon (Medium)
- Lightning Cannon x2 (Medium)
- Psi-Siphon (Large)
15. Iron Shadow
Things at the Lunar base were not going as well as they had hoped. The cost of fielding so many Magnagogs was proving more than the facility could handle, and despite the endless labor of zake slaves, the demands for metal and other minerals were far beyond what they could produce. The MagnaTaur was still in rough shape, so the thing was scrapped and used for pieces, and the Iron Shadow was created. The Iron Shadow had an operational Stealth system hiding it from guided missiles and rockets, a bane that had destroyed several earlier Magnagogs. The Iron Shadow was deployed in tandem with the Iron Dragon in a third assault on Tokyo II. The two magnagogs advanced with a vangard of multi-role zake mecha into a firestorm of Japanese rail guns, missiles, and lasers. Damage was heavy, and the Iron Dragon was destroyed by mecha armed with their own hyperedge swords. The Iron Shadow survived longer but was also destroyed by the detonation of a neutron bomb that burned out its stealth system and left its organic components sizzling and cooked.
Structure: 55
Armor: 4/4
Regeneration: 2/turn
Speed: 45 mph
Weaponry:
- Stealth System
- Hyperedge Sword x2 (Large)
- Plasma Cannon (Large)
16. Iron Crawler
Almost a year and a half elapsed between the destruction of the Iron Dragon and Iron Shadow and the appeance of the Iron Crawler. Nominally looking like a turtle made of meteoric steel and studded with turrets and strange antenna, the Crawler was a formidable foe. The Crawler was armed with a variety of exotic weapons, such as a null ray, a gravity howitzer, and cryo-beams and lightning storm generators, and a large pyrokinetic cannon. The Crawler appeared near Johannesburg South Africa, where it destroyed the Jo-Burg garrison and leveled the entire city. The Crawler was recalled to the Moon, where it would be again deployed against the American city of Atlanta Georgia. The Crawler was met by a full division of advanced tanks armed with rail guns and a contigent of hyperedge armed mecha. The battles were fierce and only ended when the badly mauled Crawler was recalled again to the Moon, but not before damaging 24% of Atlanta. The Crawler was destroyed on the Moon, as a special forces agent had been on the beast when it was recalled. The agent planted an atomic satchel charge inside the barrel of the pyrokinetic cannon and the resulting explosion gutted the Crawler, with secondary explosions ripping it apart and damaging a large swath of the Lunar base.
Structure: 120
Armor: 5/5
Regeneration: .5/turn
Speed: 15 mph
Weaponry:
- Null Ray x2 (Medium)
- Gravity Howitzer (Large)
- Cryo-Cannon x2 (Medium)
- Lightning Storm Generator (Large)
- Pyrokinesis Linear Cannon (Large)
17. Magnarachnid
The Magnarachnid arrived months after the destruction of the Iron Crawler and was smaller than the previous magnagogs. It had impressive weaponry for close range fighting, an immobilizing chemical attack, and generally freaked out people who looked at it too long. The giant spider monster launched its main attack at the city of Paris, France where it met stiff resistance. The Magnarachnid never made it within sight of the Eiffel Tower before it was torn apart by French artillery strikes and French mecha armed with nerve gas darts, hyperedge swords and pocket nuke grenades. The French counterstrike against Magnarachnid proved that a well prepared and armed responce force can effectively take out an attacking Magnagog with minimal losses.
Structure: 40
Armor: 3/3
Regeneration: 2/turn
Speed: 50 mph
Weaponry:
- Hyperedge Fangs (Medium)
- Hyperedge Claws (Medium)
- Flame Cannon (Medium)
- Chemical Sprayer (Large)
- Net Launcher (Large)
18. Hellseeder
The Hellseeder was another strange magnagog sent from the Moon. It landed as a massive seed pod just east of Rome, Italy. It grew like a plant, rapidly creating a network of roots and towering tentacles that lashed at anything around it. The plant monster was carnivorous and devoured any biomass it could get a tendril around, from livestock to infantry and everything in between. Hundreds of thousands were displaced by the Hellseeder but few were actually caught off guard by the alien planet monster. It's growth and burrowing caused a lot of damage but it was destroyed in a series of bombing raids that hit it with a mix of things, napalm, defoliant, and toxins designed to kill magnagog cells. The craters remain around the ruins of Rome, and the fear of plant contamination warranted the destruction of all plants in a thirty mile radius around the city.
Structure: 200
Armor: 2/2
Regeneration: 3/turn
Speed: Stationary
Weaponry:
- Tendril x 10 (Small)
- Tendril x 10 (Medium)
- Tendril x 5 (Large)
- Bite x 5 (Small)
- Bite x 5 (Medium)
- Bite (Large)
- Poison Spore (Large)
19. MagnaZombie
The materials shortage continued on the Lunar surface, and the MagnaZombie magnagog was a cobbled together monstrosity made of the left over pieces of the Magnataur, the Iron Crawler, and new pieces recently manufactured. The MagnaZombie arrived on Earth and made it's way slowly towards Geneva Switzerland where a major summit was beign held to discuss the possible surrender of Earth. The damage inflicted by Hellseeder along with the possible reappearance of Ocus, Kromne, or another multiple magnagog attack had shaken the world leaders out of the confidence from destroying Magnarachnid so easily. MagnaZombie brushed aside the lightly armed Swiss Mecha, destroyed a large part of the city and succedded in disrupting the talks. It was quickly taken apart when fast reaction troops from Germany arrived and chopped the monster up with power glaives and implosion missiles. Seeing the whipstitch fashion the magnagog was assembled in the leader correctly assumed that the Lunar Threat was weakening.
Structure: 90
Armor: 3/3
Regeneration: 0
Speed: 35 mph
Weaponry:
- Flame Cannon (Large)
- Lightning Cannon x2 (Medium)
- Lightning Fist (Medium)
- Doom Siren (Large)
20. MutaGog
With material resources at an all time low, Stavarang summoned Mutagog. MutaGog was a cosmic horror that was a strange combination of undead flesh, insectile appendages and animalistic features disturbingly equine in nature. The beast was kept dormant for several months while iron plates were bolted into it's flesh and thaumaturgical treatments were pumped into it to encourage it's cancerous growth. Once it was complete, the horror had increased roughly 30% in size, 50% in mass, and had become so insanely sadistic that it was barely controllable. It broke loose twice and both times caused significant damage to the lunar base. Once it was unleashed on earth, there was no effort made to recall the monster. MutaGog rampaged solo across the city of Souel Korea and left the city in shambles. After smashing all it could, and leaving behind clouds of mutagenic spores it moved north. After the resulting cancerous mutations appeared in the survivors of the attack, and psychotic mental breakdowns it was decided that attempting to face MutaGog in direct combat again would be another disaster. The magnagog reached the old DMZ that once split Korea. There it was hit with four nuclear weapons, ten minutes apart. The third blast killed the magnagog and the forth carbonized it's carcass.
Structure: 120
Armor: 4/5
Regeneration: 5/turn
Speed: 60 mph
Weaponry:
- Corrosion Cannon x2 (Medium)
- Acid Sprayer (Large)
- Spore Pump x10 (Small)
- Plasma Cannon (Large)
- Tentacle x2 (Medium)
- Bite (Large)
21. Iron Samurai
The disaster that was MutaGog left both sides weary from the conflict. Stavarang had no desire to repeat the costly disaster that had been her cosmic horror, and Korea was still reeling from MutaGog's mutagenic emissions and fallout from the explosions. The Iron Samurai was almost a year in the making, with greater thought going into the construction of it's armor carapace and the training and control over the magnagog inside. The Iron Samurai is first deployed against the favorite target of Tokyo II where it decimates the defensive fortresses and garrison mecha. It is recalled and the launched against Pyongyang Korea where it again wipes out the defending forces and lays waste to much of the city. The magnagog survives a near miss nuclear blast and is recalled. It is sallied forth again to smash the port of Houston Texas where it is is finally damaged and engaged at point blank range by the newly completed battleship Texas. The warship is damaged itself but not before damaging the Iron Samurai enough to force it's recall. The magnagog is recalled to the moon and instead of hasty repairs it is put into an overhaul and extensive repairing.
Structure: 100
Armor: 5/5
Regeneration: .5/turn
Speed: 30 mph
Weaponry:
- Lightning Cannon x2 (Medium)
- Shield (Medium)
- Guided Missile Launcher (Large)
- Hyperedge Sword (Large)
- Doom Siren (Medium)
22. MagnaSatyr
Modeled on the ancient Sogan deity of perversion of disease the MagnaSatyr proved to be far less effective than the Iron Samurai. Covered in dense hair and having large spidery hands the beast was rathery poorly armored and lightly armed. It was much faster than the other magnagogs deployed thus far and intended to be a faster raider. The previous successful magnagogs had been limited by their relative slow speed. The MagnaSatyr launched its attack at Warsaw Poland with the intent of sweeping north and damaging as many cities as it could reach before being recalled. The MagnaSatyr was destroyed on the outskirts of the city by upgraded Linear Cannons and by precision attacks from Japanese designed Kamikaze (Divine Wind, not Death bombers) veri-tech fighters. The magnagog was blinded by a one ton clusterbomb to the face and then was turned into swiss cheese by the naval grade linear guns.
23. The Worm
Stavarang summoned another cosmic horror, seeming to forget the last one. The worm wasa great white monstrosity, the color of cold death and possessing an aura of blood curdling fear. The devourer of death consumed several hundred zake laborers and mind controlled humans on the Lunar base before it could be sent to Earth. The beast was released into the city of Sao Paulo where it birthed a huge brood of thousands of six foot long snake like maggot creatures. The city was overrun and most of the inhabitants fled or were devoured by the monster. Seeing the horror unleashed in the city, the cocooning occuring in the streets and between skyscrapers it was decided that rather than see what hatched from the pods or attempting to rescue survivors, the city was destroyed with several conventional nuclear bombs and a pair of neutron bombs to make sure nothing survived. Nothing did. The appearance of the worm was the largest single loss of life on the planet. The attack brought on a resurgence of calls for surrender lest another city be devoured. Several nations combined their resources and launched an attack on the Lunar Base itself, hitting the area with several nuclear weapons launched from Lunar orbiters. The Lunar base was badly damaged and more than half of the zake mining bases were wiped off the lunar surface. The Iron Samurai destroyed half of the attacking ships before it was destroyed by a well placed burrowing nuke that blew it to pieces. The face of the moon was pock marked with blast craters from the attack, and the men who died were considered heroes and martyrs.
24. Goda
The appearance of Goda five years after the destruction of Sao Paulo was a shock to the world. The blue carapaced crustacent like monster appeared near Sydney Australia and rampaged nearly unopposed for six hours before being recalled with no damage. The magnagog chopped buildings and bridges to pieces with its hyperedge claws, and did the same to mecha and tanks sent against it. It was defeated in it's second appearance at Singapor. It was greeted with linear cannon fire and anti-magnagog missiles fired from destroyers and Kamikaze aircraft. The carcass of Goda was recalled to the Moon and was later discovered by Lunar probes and destroyed with a planet to planet nuclear missile.
25. Rockhead
An elemental cosmic horror, Rockhead appeared near Washington D.C. where it proved resistant to toxin darts, anti-magnagog missiles, and able to survive being hit by Linear cannons. The beast was unarmed, but would throw buildings, vehicles, or chunks of rock or ground at what it wanted to destroy. The beast destroyed most of the monuments in Washington as well as beating quite a few mecha to pulp before it disincorporated. It was slow so most of the residents were able to evacuate, and many actions against it were to change its course or stall the beast for a few more minutes as the last residents fled. The second time Rockhead was summoned, the beast was destroyed by gunships armed with plasma torches that burned it to glowing bubbling bits. It's glassy remains were left as a new monument to the refusal of Earth to capitulate to a foreign terror agressor.
26. The Hatchet Beast
Unleashed near Oak Ridge Tennessee, the Hatchet Beast was sent to destroy a government research facility that was working on replicating magnagog technology. The magnagog was well armed and armored and supported with a large number of light zake mecha. This actually represented almost the entire fighting force Stavarang could put into the field. The attack was calculated by the Zero Point Research Digital Observer super computer, and as such the Hatchet Beast was met be a prepared force of terran mecha and kamekazi fighters. The beast destroyed a number of mecha as well as damaging several important buildings, but all of the attacking forces were destroyed with minimal losses. An attempt was made to recall the Hatchet Beast, but a new Human technology, Telejamming, preventing the attacking force from escaping.
27. The Smogog
A cosmic horror spawned of stellar waste and debris, the Smogog was summoned and sent to Earth in a second attempt to destroy the Oak Ridge labs. The beast appeared, a shifting hazy mass of wings, eyes, and gasping jaws leaking clouds of poison and pollution. The beast overran the defenders but most of the sensitive equipment and personel had been evacuated months before, after the Hatchet Beast attack. The Smogog was sent down two more times, decimating the populations of Cairo, Egypt, and Kuala Lumpur before it was contained. The beast was bombed from the air with a mercury crystal based nanomachine that devoured it and turned the cosmic horror into a rain of sand and pea sized diamonds. The location of the new Lunar base was pinpointed and another joint mission was launched, bombarding the lunar surface with both nuclear weapons and kinetic bombardment to destroy buried structures. The extent of damage was staggering as there was no need for the attackers to hold back. The largest weapon detonated was a Russian 50 megaton bomb that caused quakes all over the Moon and created a fissure large enough to be seen from the Earth.
28. Power Zad
Possessing no function magnagogs, Stavarang launched an attack composed of nothing but Sogan style mecha. These mecha were remodeled to look like Terran machines to confuse the foolish humans who had the audacity to attack twice and to refuse to surrender. The mecha boasted improved armor and weaponry and were intending to steal supplies to repair and restore the wrecked Lunar Base. They encountered Power Zad. A towering Terran magnagog, Power Zad was clad in shining reflective armor, was armed with dual hyperedge blades, and had anti-magnagog dart launchers, flame cannons, and a Gut Ripper ax. The Sogan mecha were ripped to pieces, chopped like onions, and charred to so much flaming wreckage. Stavarang was given critical pause, the humans now had copied sacred Sogan technology, the Magnagogs were almost deities, and this was obscene. After the attack, Power Zad and a Lunar Expeditionary Force (LEF) was sent via shuttles to the Moon where they hunted the ruins of the two previous bases, destroyed a dozen mining outposts and the one zake mecha factory they found before returning home.
29. Eaden
Fearing the destruction of the lunar base, such as it was, Stavarang summoned Eaden, an elder cosmic horror. The beast formed itself from incandescent cosmic plasma as well as lunar dust, the wrecked pieces of dead magnagogs and the unburied dessicated corpses of hundreds of zake. The beast was visible from the Earth and a strike force was sent to deal with the monster before it could reach the planet. With the teleporter system smashed, Eaden was heading to earth under its own power and was encountered in space where it was engaged with nuclear weapons, neutron beams and linear guns. The beast survived, destroyed many of the attacking ships and absorbed them into it's own growing mass. As the beast reached the outer edge of the atmosphere it was bombarded with massive maser beams and concentrated radio beams. The magnagog glowed brilliantly as it's physical components vaporized and it became swollen with power. The being was almost 120 kilometers wide when it disincorporated unable to hold itself together. The auroras generated lasted for weeks, and people outside were treated to first and second degree radiation burns from the blast. The Lunar Base, lacking anything beyond its regular physical radiation barriers was flooded with high energy particles.
30. Iron Death
The Lunar Expiditionary Force was launched again, and landed on the Moon. Power Zad lead the exploration effort to find the surviving Lunar Base, but was supported by a new Terran Magnagog, Iron Death. With a grinning skull head Iron Death found the Lunar Base and destroyed it. Power Zad wiped out the remaining zake and zake mecha while infantry in space capable power armor went inside the remains of the base. Many were killed in a final confrontation with Stavarang and her elite zake bodyguards. The infantry fell back from the power of Stavarang's sorcery but she was defeated by a very simple problem. No air. Iron Death tore the top off of the compound and crushed half of the guard with it's hand. It grabbed Stavarang herself while she spat blood and choked on vacuum. The photage is quite clear that she is still alive when the Magnagog bites her half.
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Update: I'm done with this piece, not planning on going back and finishing the detail block. In hindsight, I think I would have rather not written the first one. Some of the magnagogs are lacking in description, and what was supposed to just be a list of 30 giant biomonsters turned into a chronicle of a war between Earth and the Moon.
This is an impressive collection. At first I was a little lost without an explicit definition of what a Magnagog is, but it became clearer the more I read.
Using these creatures to tell an overarching story is brilliant. It kept me riveted through the whole thing. 30s, even well-written ones, tend to be difficult to read all the way through, simply because there is so much detail to absorb (just browsing through to pick something for a game is much simpler.) This one, however, tied it all together rather nicely. There were many details left out that didn't need to be included because they were easy to pick up on from the rest of the description.
Well done and easily a 5/5.
I thought I had voted this before. In any case, this is an exceptional submission! I enjoyed the story it tells perhaps more then the individual creatures.
Voltron!
I think you nailed you summed up the issues with this sub in you own comment. You tell a story sort, you have events, but you don't really have characters, motivations, or a plot. You just have a lot descriptions such...killed by rail gun...killed by plasma cannon and so on. Those don't really do much for the description except outline your vision for how these encounters should play out.
Still there is a lot here.