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young0ne2's Profile

Our Author's latest news and articles.

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- Thane Adept of Plentiful Musings

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The Guild Game

An Introduction and look at Pc's, plots, and plans

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Guild Game Group 2

Player 2's three pc's for The Guild Game

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“ A rather large armed group slowly walks the road. Unless you get to see what they transport, you could think it is a caravan with expensive goods, or the soldiers escort someone important. But this is a prisoner transport, on the way to mines, criminals on their way for punishment. The soldiers may be willing to talk, the captain will have a few questions on you and the road, but they will keep distance, and part soon.”
manfred
“ Nearly every primitive culture has had rituals and celebrations to guarantee the proper passage of the seasons and to ensure the fertility of crops and animals. Oversight of these ceremonies was generally the provenance of local kings or priests. Suppose that the adventurers dispatch one of these fellows. The local peasants may become hysterical, fearing famine and death will stalk the land. Alternatively, they may want one of the new heroes to become king. For a while, this can be a good thing, but the first time that the crops fail, the superstitious locals will want to sacrifice their new leader.”
Wulfhere
“ L1 wizard spell This spell must be cast for 31 consecutive days by one wizard to create a +1 sword,-2 to anyone else holding it(other than sword owner).No special ingredients or quality of blade, the only requirement on this part is it must be a short sword or longer and must be a true sword. The sword must draw blood from a living creature of at least 1-1 hit die every day and The blade is -1 until the 31st casting, when it becomes fully and permanently enchanted .Variants that enchant other weapons could be possible.”
Aramax
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