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kamina's Profile

Our Author's latest news and articles.

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kamina - Social Profile

- Thane Adept of Plentiful Musings

For Next Level: 1017xp of 2955xp complete.
1017xp

Hall of Honour

4 HoH

Golden

0 Golden

Quests

1 Quests
- RANDOM
NPCs | 135xp

Tlilpotonqui (Tleel po TON k)

The party had driven the beasts to the edge of the cliffs, the kill was swift. Tlilpotonqui smiled broad and warm. It had been a fine day. His smile faded as he spied the crescent Moon already hanging delicately in the sky. The west was fading to pinks and golds. In his excitement, he had forgotten the time. He fell back, letting the party get well ahead, and turned towards the cliffs. As the last rays of the Sun faded he dove towards the rocky waters below...

- RANDOM
Items | 200xp

The Edge of Torment

Some say the blade is cursed and brings despair to any who own it, others believe that it is merely coincidental misfortune.

- RANDOM
Plots | 260xp

The Song of Sorrow

The bard tuned his lyre for the 5th time. He looked at his reflection in the mirror. Ancient eyes greeted him. This would be his last performance, it had to be perfect.

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Guilds
“ Culture/Religion: based on fear and respect. Gods are very dangerous creatures, sometimes friendly, often not. Temples are the way to make contact with them... if not easier, then at least more concentrated in one place. Were it not for the temples, gods could be running amok among the people. Therefore, mortals have to keep the gods close to temples, entertained and worshipped. It doesn't make the bad ones any friendlier, though (and is no guarantee some won't go on trips now and then). Still, there have to be priests that are hardy men, able to survive the rigours of their position, get a sufficient number of worshippers to make the gods feel important enough, and mediate the contact between mortals and immortals.”
manfred
“ Darklings are a kind of Halflings living in the sewer of medium to large cities. Even though they smell badly and are quite dirty, Darklings are friendly and clever. They try to limit the knowledge about their existence to only a small number of trustworthy persons, including player characters. Darklings trade in information. Money, weapons and magical items have no value for them. This is why they hide beneath the sewer grates, listening to all that is said in the city above.”
Clemmensen
“ As the players travel along the trail, they notice a bear in the woods, following thier moves. It does not make any agressive moves, but neither does it leave. As daylight fades, the players need to decide what to do. Is it a spirit guide, or gaurdian to the forest; is it a lycanthrope, or being controlled by evil spirits; or is it just a curious bear?”
Agar
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