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chilled's Profile

Our Author's latest news and articles.

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chilled - Social Profile

- Thane Adept of Plentiful Musings

For Next Level: 1936xp of 2955xp complete.
1936xp

Hall of Honour

1 HoH

Golden

0 Golden

Quests

1 Quests
- RANDOM
Items | 146xp

River's Coin

"Please, there must be something you can do. Oh if he'd just managed to keep his eyes open, two more minutes would have been enough."

- RANDOM
Items | 95xp

Daggers of Torxes

“You will all die for what you have done to me!” Van Torxes hissed. As his face reddened with anger, he stormed out of the room towards his chambers.

- RANDOM
NPCs | 110xp

Hiraken the Swordmaster

A wanderer at heart, and a highly skilled blade.
Hiraken now wanders through the forest, protecting it from those who seek to harm it while at the same time lending aid to travelers and warriors alike.

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Guilds
“ A massive iron key - 2' length, 20 lbs forged with demonic faces from the bones and horns of demon-lords. When used with a massive portal - carefully built according to documents found in powerful books of evil knowledge, it will open into the realm of demons and allow them to flood into the world. The applications of this item for villains are obvious. Mortals touching this item are subject to [Effects_of_Touching_Powerful_Evil_Artifacts]”
valadaar
“ A common mistake when writing adventures set in deserts is to assume that the climate is too ferociously hot to wear armor. Historically, most battles in deserts involved troops dressed in protective armor. Although they would have been miserable during the hottest part of the day or the hottest part of the year, desert weather isn't intolerably hot 24/7.”
Wulfhere
“ The Door A nifty little encounter appropriate for any powerful sorcerer/magically adept monsters lair. When the party have penetrated to an appropriatly impressive level/room they encounter The Door, this door is a vessel through which the Sorcerer/Monster can safely work against any intruders, the door is heavy duty iron bound studded oak wrought with craft skill and magic, set in the middle is a crystal orb, once the party get within a preset distance the orb flickers briefly as the door warns its 'master' of the intruders, the master can then effectivly possess the door itself, this means that all movement the door is capable of (i.e. opening and closing) come under the control of the master, the master can also cast spells from the door as if he were there himself, all the while any damage that is inflicted in return merely damages the door, this will in effect ruin any of the parties chances of surprise, allow the master to assess the parties abilities while remaining safe and sound and finally will probably cause the party to waste some of their juicier items/spells on a chunk of wood and iron, and if the master happens to have a deadly spell or three it could also reduce the size of the party, Of course if you wanted to be really nasty you could have the door open to admit one person and then slam shut on the second person (squish) whilst blasting away with every spell in the mastrs repetoir”
Grendel
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