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axlerowes's Profile

Our Author's latest news and articles.

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axlerowes - Social Profile

- Highest Master Adept of Fanciful Text

For Next Level: 24938xp of 44140xp complete.
24938xp

Hall of Honour

54 HoH

Golden

0 Golden

Quests

9 Quests
- RANDOM
NPCs | 165xp

The Order of the Single Cut-Iota Company

A whole company of NPCs that can do the mundane jobs while the PCs do the hero stuff.

- RANDOM
Articles | 175xp

A Dwarf on the Water

A story about a young Dwarf, the girl he met and the Goddess he insulted.

- RANDOM
Locations | 75xp

Fainter Stars: Ang's Crater

Interstellar warfare is logarithmic. The plan for the attack begins by considering questions of hundreds of billions of kilometers. How will we get people and equipment from all over the galaxy to orbit the star of the planet we intend to take? Those logistical threads can get tied into knots that are literally light years long. Then once we have our force in star system it becomes a question of millions of kilometers. How do we get to this planet safely and quietly? Then we have to make the landing, thousands of kilometers. Next there is a question of defending the LZ: hundred of kilometers. Once the air support is dealt with and the artillery is neutralized, we've got to reach the objective. Then finally there is the soldiers' combat. That is when the scale collapses quickly. A fight we started light years away can end because we had to cross two meters of open field or because a piece of shrapnel was a millimeter too close.

-Awl-70000891, Captain, Dynastic Army

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Guilds
“ A revolt or attack happens against a strong city/kingdom. All the losers of the battle that can be captured are brutally crucified along the roads that enter the kingdom to show their strength and as a demonstration of what happens to their enemies. ... a long road, decorated with hundreds of dying crucified soldiers... You see them bleeding, you hear them screaming and whispering for help. Do you really want to enter this reportedly peaceful kingdom?”
Strolen
“ It seemed like a great place to camp. The clearing was good sized and sheltered from the wind. The brook just a few feet away. There is a natural hallow to keep the horses. Then the night came. It was like it became a different place. The temperature dropped. The wind, which does not seem to disturb cloth, almost cuts through you like an arctic wind. No one can sleep, as the soft ground has turned hard. The horses are uneasy. The Bats are flying over and stopping in the trees. And then there is the eyes. There are glowing eyes just inside the tree line watching your group. The mages and clerics can detect nothing, but there is still something there. (yet there is nothing at all... The Darkness will do nothing unless the players do something to it. And even then it will all seem to be a conincidence.) Of course, in the morning, it all becomes sweet and light.”
MoonHunter
“ The PCs come across a town with a strange curse: Every morning, those who have grown up here wake up with the memories of someone else. They do not find this strange and have no idea it is happening. They calmly wake up and start these new lives as though they have always been that way. The cause: A wizard who lived there was spurned by a maiden he was infatuated with. His attempt to manipulate her memories into believing they were already together and that she loved him went horribly awry.”
MysticMoon
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