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axlerowes's Profile

Our Author's latest news and articles.

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axlerowes - Social Profile

- Highest Master Adept of Fanciful Text

For Next Level: 24938xp of 44140xp complete.
24938xp

Hall of Honour

54 HoH

Golden

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Quests

9 Quests
- RANDOM
Items | 125xp

Miguel's Blade/The Sword of the Usurper

The God of the Sun granted the kings younger brother a weapon imbued with the power to take the crown and almost enough power to keep it.

- RANDOM
Items | 140xp

Farewell My Lovely: An Old Man Says Goodbye to the Vehicle that Defined a People

A mail order tank, interstellar war, the engines of galactic commerce and nostalgia.

- RANDOM
Locations | 75xp

Fainter Stars: Ang's Crater

Interstellar warfare is logarithmic. The plan for the attack begins by considering questions of hundreds of billions of kilometers. How will we get people and equipment from all over the galaxy to orbit the star of the planet we intend to take? Those logistical threads can get tied into knots that are literally light years long. Then once we have our force in star system it becomes a question of millions of kilometers. How do we get to this planet safely and quietly? Then we have to make the landing, thousands of kilometers. Next there is a question of defending the LZ: hundred of kilometers. Once the air support is dealt with and the artillery is neutralized, we've got to reach the objective. Then finally there is the soldiers' combat. That is when the scale collapses quickly. A fight we started light years away can end because we had to cross two meters of open field or because a piece of shrapnel was a millimeter too close.

-Awl-70000891, Captain, Dynastic Army

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Guilds
“ Head priests of a order are buried sitting up with their skeletal hand sticking out of the ground so worshippers can still kiss his hand for a blessing.”
Strolen
“ Rather than making a baddy impossible to hit, consider giving it mega-hit points. Super hard to hit leads to great player frustration. Allowing them to do damage leads to a sense of accomplishment. another variation of this would be to give the bad guy a forcefield that shows damage.You could also give them a mastermind ability that sluffs the damage of to minions who should be easy to kill.Once in a while a super high to hit encounter is ok ,but it should be few and far between. Your mileage may vary”
Aramax
“ A common mistake when writing adventures set in deserts is to assume that the climate is too ferociously hot to wear armor. Historically, most battles in deserts involved troops dressed in protective armor. Although they would have been miserable during the hottest part of the day or the hottest part of the year, desert weather isn't intolerably hot 24/7.”
Wulfhere
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