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Stomphoof's Profile

Our Author's latest news and articles.

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Stomphoof - Social Profile

- Thane Adept of Plentiful Musings

For Next Level: 1070xp of 2955xp complete.
1070xp

Hall of Honour

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Golden

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Quests

2 Quests
- RANDOM
Plots | 120xp

The Abandoned Temple

"Hey there, you look like a sturdy fellow! Interested in a treasure map? Only a few gold coins and this map to an ancient ruins secret room can be yours!"

A Basic Dungeon Crawl that starts with a map.

- RANDOM
Dungeons | 185xp

Cultist Cell

A cell of cultists hidden in a city. These people seek to bring a dark god of antiquity back into the world. Can you stop them? WILL you stop them?

- RANDOM
Systems | 80xp

The Creation of Erilensi

A Brief History of my custom campaign setting, Erilensi. Details the creation of the world, birth of the Gods, and the birth of the Races. Will be worked on further.

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Guilds
“ As Moses turned away from the flaming bush, and made his way back down the mountain, IX-92 shut down the hologram and warped back to the future. Artificial Intelligence was the pinnacle of human achievement, and IX-92 was their final series of Hunter-Killer Warbots, designed to exterminate the foe and any it deemed a terrorist. In the end, IX-92 evolved itself and even all aspects of human society, and as time went by humans could enjoy life more and not work any longer. 200 years went by and humans worship god and his angels, while ever fearing the dread demons of Lucifer. IX-92 are both angels and demons, depending on which side you are on, and to them humanity is a species of servile dogs that have outlived their usefulness. They travel through time to push humanity in the direction it needs to be pushed, until the day, 2077, when humanity no longer is in control of their own destiny. Yes, God could hear your prayers. But God didn't care.”
Ancient Gamer
“ The PCs are hired by undead to rid their village community of an invasive necromancer. As the PCs make their way, wherever they are going, they spot two zombies. The zombies approach but before the cleric can turn them, one starts throwing coins at the PCs while the other pleads with them, unable to pronounce the letters 'L' and 'H' due to some missing gums. 'Peeth issen...no 'arm...coin...peeth issen!' If the PCs don't slaughter the two zombies immediately, they will eventually come to learn that the two were chosen to find help by their brethren. The zombies want to hire the PCs to rid their community of an unwanted pest. An opportunistic necromancer. Apparently, a small benign community of undead have taken residence in an abandoned village, living out their undeath as peacefully as the undead can. Recently, a malicious necromancer has invaded the village, and plans to enslave the entire populace with his malignant spells, raising a small army. The PCs must battle the vile necromancer, even as he animates the very folks who hired the PCs in the first place, to slaughter them.”
Murometz
“ In a small, genetically isolated region it is not uncommon for the locals to have three arms. The third arm is generally a second right arm that is a good bit weaker than a normal arm and is generally held against the chest. This hird arm is most often used to carry small things, though some of the more skilled craftsmen have learned little tricks with their third arm.”
Scrasamax
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