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Spark's Profile

Our Author's latest news and articles.

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Spark - Social Profile

- Holy Scrivener of Extreme Wit

For Next Level: 4855xp of 8960xp complete.
4855xp

Hall of Honour

24 HoH

Golden

1 Golden

Quests

0 Quests
- RANDOM
Locations | 110xp

The Tired Traveler's Tavern Guide

The Tired Traveler's Tavern Guide (new with alliteration) is the beginning of a compilation of taverns and tavern resources for travelers of all realms, should as they need a place to rest or munch. Whether you need a fully-fledged tavern with history and a table map, or just a name to get you started, this should get you off on the right foot.

- RANDOM
Lifeforms | 200xp

Ironbones

Skeletons are weak. The armies of darkness made them into something much more suitable.

- RANDOM
Systems | 225xp

Theologa Arcana

Ah, MAGIC. A simple word, yes, but with countless meanings, endless depth, and doubtless power.

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Guilds
“ King Addas loves charades, and has a troupe of mimes in his harem. To ensure that they can never cheat he has had their tongues cut out, which is why they always look so miserable and never open their mouths (the stump of a tongue is not a pleasant sight).”
ephemeralstability
“ After the PCs defeat (or force the rapid retreat of) a villanous necromancer/demon summoner, they discover a book. This book outlines how to summon a demon whose power increases according to the size of the summoning circle used to summon it. And after the PCs examine a map of the country, they find that the layout of the cities and roads match up with the required summoning circle. In fact, the final road that would complete the circle is currently in construction. With anyone who can find out about the circle and the ritual to summon the demon able to somehow make the final road/line, and destruction of the cities and roads currently in existence out of the question (unless this is an evil campaign- that removes the moral quandary), how are the PCs going to solve this problem?”
caesar193
“ Darklings are a kind of Halflings living in the sewer of medium to large cities. Even though they smell badly and are quite dirty, Darklings are friendly and clever. They try to limit the knowledge about their existence to only a small number of trustworthy persons, including player characters. Darklings trade in information. Money, weapons and magical items have no value for them. This is why they hide beneath the sewer grates, listening to all that is said in the city above.”
Clemmensen
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