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Ramhir's Profile

Our Author's latest news and articles.

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Ramhir - Social Profile

- Archmaster of Skillfull Ink Slinging

For Next Level: 2340xp of 5190xp complete.
2340xp

Hall of Honour

4 HoH

Golden

0 Golden

Quests

2 Quests
- RANDOM
Lifeforms | 160xp

The Strolenati Mountain Sheep

The young mountain sheep came charging up the trail and into the Meadow of the Elders, past the startled Elder-Guards, and stopped, panting and half incoherent. 'Relax,' came a deep, amused voice in his mind. 'Take a deep breath, and then share your thoughts with us.'

'Yes, Revered One.' He took the deep breath advised, then trotted forward and touched his head to that of the Elder.

- RANDOM
Items | 150xp

Pocket Army

The peddler was pulling odd things from his pack, extolling each as he laid them down – one shoe that changed colors, a knife carved from wood, a mummified bird. “And this,” he said, pulling a 1 foot square box of stone out of his pack, “is all the friends you will ever need.” He opened it up, showing the carved stone statues of warriors inside. He took one out and stood it on the ground, where it changed to flesh and blood, stretched, then pulled the sword from its sheath and saluted them with it. “An army in your pocket! For a mere thousand gold! A bargain!”

- RANDOM
Locations | 250xp

The Inn of the Wild Geese

"Hey, Hultz. What are you doing in here?"

"It's gonna move. I don't like it when it moves," the stableboy replied, sitting by the hearth with his arms wrapped around himself.

"What's going to move?"

"The Inn. I don't like it when it moves."

Five minutes later, he gets up and goes back outside.

"What was he talking about?" the newcomer asked a burly fighter.

"Go outside and take a look."

He goes over to the door and flings it wide. "See, it's all still ... Wait! Where did the town go!"

"Welcome to the Brotherhood of the Wild Geese." The fighter comes over with a mug of ale. "Here, you'll probably be needing this. I know I did, when it happened to me."

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Guilds
“ Made from the tears of a bound goddess, this magical wine has the power to charm or dominate any who imbibe even the faintest quantity. Once affected, it remains dormant until the victim hears a special magical phrase, upon which they will be magically bound to the speaker. Enterprising villains could drop this into the water supply of an important city..”
valadaar
“ In this culture it is not wise to talk too much good things about anything - especially children,lest some evil spirit steals it. So it is customary to say it is ugly and weak and will surely not survive. Also: 'The man who boasts of his young woman is a fool, The man who boasts of his wares will get rich.'”
manfred
“ This is an idea for a basic weapon which I have adapted partially into a fighter subclass. Let me know what you think, because if it's any good, I may post the subclass. Double Bulwark Shield Melee weapon (martial, shield) Category: Items Damage: 1d6 per hand, 1d4 together Damage Type: Bludgeoning Item Rarity: Standard Weight: 6 When wielding the Double Bulwark Shield in two separate parts, you gain +2 to your AC, +1 per hand. When wielding two separate parts of the Double Bulwark Shield, you can take an action to bring the two halves of your shield together. Your movement is halved as long as the shield is brought together. If you move or attack after bringing your shield together this turn, you receive a +3 bonus to your AC. If you don’t move or attack after switching this turn, you and an ally directly behind you receive a +5 bonus to your AC. This action is known as Steadfast. Once the shield is brought together, you may take a bonus action to become Steadfast even if you attack this turn. However, you may not move or attack after becoming Steadfast. Taking apart your shield is considered a free action.”
jfstein19
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