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Ramhir's Profile

Our Author's latest news and articles.

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Ramhir - Social Profile

- Archmaster of Skillfull Ink Slinging

For Next Level: 2340xp of 5190xp complete.
2340xp

Hall of Honour

4 HoH

Golden

0 Golden

Quests

2 Quests
- RANDOM
Lifeforms | 95xp

BattleSteeds

“So, you want to buy a horse?” the grizzled Catfolk horse-master said.

“Yes. I'd like to buy a battlesteed and I'll pay whatever you ask,” the human replied.

“No. We never sell the Little Brothers of the Clan. Find a regular horse instead.”

“But my Lord wants a battlesteed and ...”

“No.”

- RANDOM
Lifeforms | 160xp

The Strolenati Mountain Sheep

The young mountain sheep came charging up the trail and into the Meadow of the Elders, past the startled Elder-Guards, and stopped, panting and half incoherent. 'Relax,' came a deep, amused voice in his mind. 'Take a deep breath, and then share your thoughts with us.'

'Yes, Revered One.' He took the deep breath advised, then trotted forward and touched his head to that of the Elder.

- RANDOM
Items | 110xp

The Shield of Hope

The High King is dead. He died on a quest to find the stolen Crown of Destiny. As he died, he activated the ability on his armor, Fly To The Four Winds, which randomly transported his sword, Cut-Steel, and his shield, The Shield of Hope, to far-off places so they would not be taken by his foes.

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Guilds
“ The PCs are sent with a diplomat to another country to protect him and do his bidding. There may be some espionage, rescuing, downright bullying, etc. Could make a nice medieval, special operations background.”
Michael Jotne Slayer
“ One day a a wind begins to blow out of the West. The next day it gets stronger. And stronger still the next few days. Eventually (and fortunately), the speed of the wind tops out at a steady fifty miles an hour, but continues to blow. Soon an entire kingdom is wondering why it's not abating. The weather mages deem it unnatural but can't seem to banish or control it. The priests of various faiths claim it's divine. The End-Of-Days crowd is having a field day with their predictions of doom. No one knows why the gale persists. When inquiring with neighboring kingdoms, it seems they too suffer from a persistent western mistral. Eventually the populace begins to adapt to living with a twenty four hour a day wind. Always from the West, and perpetual. What could be causing this? A raging Elemental king? a curse from the gods? an unearthed artifact? Or has Nature itself gone haywire?”
Murometz
“ This is an idea for a basic weapon which I have adapted partially into a fighter subclass. Let me know what you think, because if it's any good, I may post the subclass. Double Bulwark Shield Melee weapon (martial, shield) Category: Items Damage: 1d6 per hand, 1d4 together Damage Type: Bludgeoning Item Rarity: Standard Weight: 6 When wielding the Double Bulwark Shield in two separate parts, you gain +2 to your AC, +1 per hand. When wielding two separate parts of the Double Bulwark Shield, you can take an action to bring the two halves of your shield together. Your movement is halved as long as the shield is brought together. If you move or attack after bringing your shield together this turn, you receive a +3 bonus to your AC. If you don’t move or attack after switching this turn, you and an ally directly behind you receive a +5 bonus to your AC. This action is known as Steadfast. Once the shield is brought together, you may take a bonus action to become Steadfast even if you attack this turn. However, you may not move or attack after becoming Steadfast. Taking apart your shield is considered a free action.”
jfstein19
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