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Ramhir's Profile

Our Author's latest news and articles.

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Ramhir - Social Profile

- Archmaster of Skillfull Ink Slinging

For Next Level: 2340xp of 5190xp complete.
2340xp

Hall of Honour

4 HoH

Golden

0 Golden

Quests

2 Quests
- RANDOM
Locations | 250xp

The Inn of the Wild Geese

"Hey, Hultz. What are you doing in here?"

"It's gonna move. I don't like it when it moves," the stableboy replied, sitting by the hearth with his arms wrapped around himself.

"What's going to move?"

"The Inn. I don't like it when it moves."

Five minutes later, he gets up and goes back outside.

"What was he talking about?" the newcomer asked a burly fighter.

"Go outside and take a look."

He goes over to the door and flings it wide. "See, it's all still ... Wait! Where did the town go!"

"Welcome to the Brotherhood of the Wild Geese." The fighter comes over with a mug of ale. "Here, you'll probably be needing this. I know I did, when it happened to me."

- RANDOM
Items | 110xp

The Shield of Hope

The High King is dead. He died on a quest to find the stolen Crown of Destiny. As he died, he activated the ability on his armor, Fly To The Four Winds, which randomly transported his sword, Cut-Steel, and his shield, The Shield of Hope, to far-off places so they would not be taken by his foes.

- RANDOM
Items | 150xp

Pocket Army

The peddler was pulling odd things from his pack, extolling each as he laid them down – one shoe that changed colors, a knife carved from wood, a mummified bird. “And this,” he said, pulling a 1 foot square box of stone out of his pack, “is all the friends you will ever need.” He opened it up, showing the carved stone statues of warriors inside. He took one out and stood it on the ground, where it changed to flesh and blood, stretched, then pulled the sword from its sheath and saluted them with it. “An army in your pocket! For a mere thousand gold! A bargain!”

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Guilds
“ Pepperbox Wand A typical wand with offensive capabilities (magic missiles, fire, fireball, lightning bolt) that was either damaged in combat or made just under par. When the wand is discharged, there is a 1 in 4 chance that it fires an additional 1d6 charges simultaneously or in rapid succession. Wands that shoot fire may incinerate innocents and friendlies, or burn whole buildings and even villages down. Those which shoot fireballs have a considerable radius, and lightning bolts that bounce upon contact with ground and stone can cause catastrophic random collateral damage. Those who have paid large sums for such a device may go seeking a refund, possibly even retribution.”
tinypoisonousfish
“ The adventure can take place in a slightly shifted reality, where everybody has a totem (an animal guardian). The totem should be chosen randomly and not by the player, it is ok if 'Gorflin the Large,' a gigantic and aggressive barbarian, has a mouse for a totem. These totems will assist the characters in small way. It is up to the characters to determine how to get the assistance; the animals won't solve mysteries for the characters only supply the clues. The character may even have a dream where his or her totem actually speaks to them and reveals some sort of clue.”
manfred
“ A terrible teleportation incident makes inter-demihuman chimaera of all the PCs. Quoth Master Adams: 'I teleported home one night / with Ron and Sid and Meg / Ron stole Meg's heart away / and I got Sidney's leg.'”
Siren no Orakio
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