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Psalmanazar's Profile

Our Author's latest news and articles.

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Psalmanazar - Social Profile

- Archmaster of Skillfull Ink Slinging

For Next Level: 1965xp of 5190xp complete.
1965xp

Hall of Honour

18 HoH

Golden

1 Golden

Quests

2 Quests
- RANDOM
NPCs | 185xp

John Bloodycoat

On moonless nights when ghouls run wild
and ghosties dance and scream and gloat
don't fret, don't cry, don't fear, dear child-
Those ghoulies fear John Bloodycoat

- RANDOM
Lifeforms | 710xp

Zh'o Wén Jûn, The Morning Lord of Writings

A beast made of writing; a strange, sad, and beautiful being that haunts the libraries and universities of the Sacred World

- RANDOM
Locations | 125xp

The Villa and The Penitents of Vaaski

'He was a Savior.'
'No, he was a Madman.
'A Saint.'
'A Monster.'
'A Criminal.'

Actions This week

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Guilds
“ One of the PC's falls in love with a woman who happens to be a necromancer...perhaps she/he is allied with a group working against the PCs?”
Michael Jotne Slayer
“ The Lost March is a large collection of elephant rafts. The lost march never reached its destination and instead was pulled out to sea. The elephants on the raft eventually starved to death, littering the large wooden carpet with their bones and bird picked hides. While sailors with an eye for gold can salvage the tusks of the bull elephant for a hefty price, the raft is haunted by the spectral ghosts of the pod of elephants and they appear after nightfall and attack and kill anyone trespassing on their raft”
Scrasamax
“ This is an idea for a basic weapon which I have adapted partially into a fighter subclass. Let me know what you think, because if it's any good, I may post the subclass. Double Bulwark Shield Melee weapon (martial, shield) Category: Items Damage: 1d6 per hand, 1d4 together Damage Type: Bludgeoning Item Rarity: Standard Weight: 6 When wielding the Double Bulwark Shield in two separate parts, you gain +2 to your AC, +1 per hand. When wielding two separate parts of the Double Bulwark Shield, you can take an action to bring the two halves of your shield together. Your movement is halved as long as the shield is brought together. If you move or attack after bringing your shield together this turn, you receive a +3 bonus to your AC. If you don’t move or attack after switching this turn, you and an ally directly behind you receive a +5 bonus to your AC. This action is known as Steadfast. Once the shield is brought together, you may take a bonus action to become Steadfast even if you attack this turn. However, you may not move or attack after becoming Steadfast. Taking apart your shield is considered a free action.”
jfstein19
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