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Priv8eye's Profile

Our Author's latest news and articles.

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Priv8eye - Social Profile

- Thane Adept of Plentiful Musings

For Next Level: 1020xp of 2955xp complete.
1020xp

Hall of Honour

1 HoH

Golden

0 Golden

Quests

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- RANDOM
NPCs | 160xp

Ibn Al-Fadyn

Ibn Al-Fadyn is no ordinary weaver of tales, but instead tells tales of infromation and observation.

- RANDOM
Plots | 65xp

Hostage Escort

The Players are asked to escort a prisoner to a point where he can be exchanged. But first they have to break him out of the dungeon...

- RANDOM
Organizations | 110xp

The Sisterhood of Aruvielle

The Sisters may be found anywhere from street corners, where they offer to tell ones future for a few pennies, to those who appear to be working for the service of a lord. It is said that they go where they will, when they will they work for who they choose, not for who chooses them.

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Guilds
“ Arakis's zombie problem went largely ignored, because it was believed that the Shai-Hulud (sand worms) would effectively dispose of the undead walkers. Unfortunately the problem grew until the roving herds of sunburnt ghouls threatened the flow of spice. While observing one of the great reanimated masses over take a Harvester from the safety of an ornithopter, an Imperial Zoologists noted that the sand caked flesh eating revenants walked entirely without rhythm. Shortly after receiving this report the Bene Gesserits claimed to have a solution to Arakis's hellish resurrections. They asserted to the agents of the great houses that the worms could be drawn to the walkers using an ancient sonic weapon. According to the sisters, exposing the zombies to an antediluvian ballad composed by the great master M. Jackson would force them to step in time.”
axlerowes
“ The characters are given the task of transporting a flask of highly volatile liquid a long distance. The flask cannot be shaken too much or it will explode. The adventure involves stormy sea-voyages, bumpy cart rides through densely populated towns and horseback combat. In short there are many opportunities for it to break and explode.”
ephemeralstability
“ Magic is like alcohol, the more that is used, the more it causes a hangover later on and the less judgement one has when using it. If one waits a while after casting a spell, things 'detoxify.' A cantrip or two is like a sip of weak beer, whilst a large creation spell is like a bottle of vodka. Cast something too big and you can die from magic intoxication.”
Cheka Man
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