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Ouroboros's Profile

Our Author's latest news and articles.

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Ouroboros - Social Profile

- Savant Scribe of the First Highest Order

For Next Level: 11398xp of 26075xp complete.
11398xp

Hall of Honour

76 HoH

Golden

3 Golden

Quests

4 Quests
- RANDOM
Locations | 175xp

The Amber House

The headquarters of the Whores´ Guild

- RANDOM
NPCs | 420xp

The Bloated Moon

Cloaked in mystery, and yet one of the main figures of power in Locastus, City of Mirrors.

- RANDOM
Systems | 160xp

The Art of Sigil Magic

Power Sigils, Glyphs, Puissant Symbols - The Art of Sigil Magic is everywhere in Locastus, City of Mirrors

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Guilds
“ The Door A nifty little encounter appropriate for any powerful sorcerer/magically adept monsters lair. When the party have penetrated to an appropriatly impressive level/room they encounter The Door, this door is a vessel through which the Sorcerer/Monster can safely work against any intruders, the door is heavy duty iron bound studded oak wrought with craft skill and magic, set in the middle is a crystal orb, once the party get within a preset distance the orb flickers briefly as the door warns its 'master' of the intruders, the master can then effectivly possess the door itself, this means that all movement the door is capable of (i.e. opening and closing) come under the control of the master, the master can also cast spells from the door as if he were there himself, all the while any damage that is inflicted in return merely damages the door, this will in effect ruin any of the parties chances of surprise, allow the master to assess the parties abilities while remaining safe and sound and finally will probably cause the party to waste some of their juicier items/spells on a chunk of wood and iron, and if the master happens to have a deadly spell or three it could also reduce the size of the party, Of course if you wanted to be really nasty you could have the door open to admit one person and then slam shut on the second person (squish) whilst blasting away with every spell in the mastrs repetoir”
Grendel
“ L1 wizard spell This spell must be cast for 31 consecutive days by one wizard to create a +1 sword,-2 to anyone else holding it(other than sword owner).No special ingredients or quality of blade, the only requirement on this part is it must be a short sword or longer and must be a true sword. The sword must draw blood from a living creature of at least 1-1 hit die every day and The blade is -1 until the 31st casting, when it becomes fully and permanently enchanted .Variants that enchant other weapons could be possible.”
Aramax
“ Perhaps the product of another universe or time, this vessel appears as an early Tall ship, but is made of iron from keel to spar. The sails are a battered canvas but are nearly indestructible, but in truth do little to move the ship - the ship is able to move even with no winds. The ship is powered by life force, requiring regular sacrifices to ‘charge'. The victims are cast in front of the vessel as it moves, it's razor sharp bow bisecting them. The ship may initially be missing key components and the ritual to power it would also require research by would-be users. The ship has no built in weapons aside from the bow, which can easily cut even large wooden ships in twain.”
valadaar
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