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MindForge's Profile

Our Author's latest news and articles.

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MindForge - Social Profile

- Archmaster of Skillfull Ink Slinging

For Next Level: 1945xp of 5190xp complete.
1945xp

Hall of Honour

9 HoH

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- RANDOM
NPCs | 185xp

Satrya

Satrya returns to her homeland, to the elves dismay.

- RANDOM
Articles | 165xp

Radiation Sickness

Radiation sickness is a serious matter and I wanted to address it after noticing it in a post. I have created 10 severities of exposure and detailed what happens during each.

- RANDOM
Articles | 80xp

The War Campaign

War is a constant in many RPG's. I believe that I have done enough war based adventures and campaigns that I might as well share some ideas and open the stage for others to share their thoughts.

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Guilds
“ Culture/Religion: based on fear and respect. Gods are very dangerous creatures, sometimes friendly, often not. Temples are the way to make contact with them... if not easier, then at least more concentrated in one place. Were it not for the temples, gods could be running amok among the people. Therefore, mortals have to keep the gods close to temples, entertained and worshipped. It doesn't make the bad ones any friendlier, though (and is no guarantee some won't go on trips now and then). Still, there have to be priests that are hardy men, able to survive the rigours of their position, get a sufficient number of worshippers to make the gods feel important enough, and mediate the contact between mortals and immortals.”
manfred
“ A large forest which is the site of a research monastery dedicated to Silence. In the course of developing new spells, the monks frequently deaden all sound in huge areas of the forest, an extremely eerie experience for anyone passing through.”
Iain
“ As they are travelling along the road, the characters come upon a carriage under Goblin attack. They rush to the rescue and defeat the attackers, but the owners of the carriage, a man and a woman, are already dead. As they rummage through the corpses looking for gold and valuables they hear a noise coming from inside the carriage. Investigating, they find a young child hiding underneath one of the benches. What will they do with this orphan?”
goal:dilmun
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