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Dossta's Profile

Our Author's latest news and articles.

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Dossta - Social Profile

- Savant Scribe of the First Highest Order

For Next Level: 14838xp of 26075xp complete.
14838xp

Hall of Honour

36 HoH

Golden

1 Golden

Quests

20 Quests
- RANDOM
Locations | 150xp

The Singing Wood

An enchanted forest where music permeates the fabric of life, leaving its mark on fauna and flora alike.

- RANDOM
Items | 270xp

The Skald of Seven Shapes

A invaluable tool for those with a thirst for knowledge.

- RANDOM
Items | 105xp

Player Cult Macguffins

These are items of great interest to the Players Cult, and show a few potential ways to bring them into a larger campaign.

The First three are of particular interest to one guild over the others, while the final two are vitally important to the Cult as a whole.

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Guilds
“ One of the PC's falls in love with a woman who happens to be a necromancer...perhaps she/he is allied with a group working against the PCs?”
Michael Jotne Slayer
“ A deadly rod that causes a rapidly metatizing cancer to any part of the body that it touches.”
Cheka Man
“ This is an idea for a basic weapon which I have adapted partially into a fighter subclass. Let me know what you think, because if it's any good, I may post the subclass. Double Bulwark Shield Melee weapon (martial, shield) Category: Items Damage: 1d6 per hand, 1d4 together Damage Type: Bludgeoning Item Rarity: Standard Weight: 6 When wielding the Double Bulwark Shield in two separate parts, you gain +2 to your AC, +1 per hand. When wielding two separate parts of the Double Bulwark Shield, you can take an action to bring the two halves of your shield together. Your movement is halved as long as the shield is brought together. If you move or attack after bringing your shield together this turn, you receive a +3 bonus to your AC. If you don’t move or attack after switching this turn, you and an ally directly behind you receive a +5 bonus to your AC. This action is known as Steadfast. Once the shield is brought together, you may take a bonus action to become Steadfast even if you attack this turn. However, you may not move or attack after becoming Steadfast. Taking apart your shield is considered a free action.”
jfstein19
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