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Cheka Man's Profile

Our Author's latest news and articles.

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Cheka Man - Social Profile

- The Master

For Next Level: 96951xp of 126175xp complete.
96951xp

Hall of Honour

95 HoH

Golden

3 Golden

Quests

45 Quests
- RANDOM
NPCs | 125xp

Deacon Rogue

12. Deacon Rogue from [30 Brigands]

No one knows this former Holy Man's name as he forsook the church and the cloth for some reason. Most suspect heresy, and the Deacon's combat skills with the warhammer and glaive persuade them not to ask too closely. A guarded and quiet man filled with unholy rage.

- RANDOM
Lifeforms | 130xp

Trapper Ants

Not all the beasts that threaten humans are large.There are those who despite watching out for dragons, bears, giant spiders and the like, have underestimated this downright nasty little ant and paid for it with their lives.

- RANDOM
Items | 45xp

The Seven Sinful Suits

Long ago, seven magical and sinful suits of armour were created for seven sinful kings...

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Guilds
“ (Post zombie apocalypse)-a tribe of humans Culture: Drumming circles daily around an arena for their bravest brutes to slaughter their accepted foe, the zombie. Feasts of overcooked zombie flesh (to kill all of the zombie virus present). Wooden fortress that make this tribe in the far future look several millennium behind in technology. Instead of becoming a troublesome and unnatural foe that they seek to cure, this tribe has accepted that Zombies will continue to roam their land and, if the undead were to perish (be cured), this tribe would suffer as well.”
mrmoo135
“ Under the sewers of a large town ancient burial chambers are discovered. If the PCs investigate they fill find that a pale white flowers grows amongst the graves, in the dark. How do they survive without light? What is their origin? Why in a burial chamber and not just in any old cave? Can they be sold or do they have any special quality at all? It is up to the PCs to discover.”
Michael Jotne Slayer
“ Arkths or Ravagers: These are large landbound crablike creatures about the size of Grizzly Bears. They live partially in the astreal plane. Their food is magic. They can sense it at huge distances. Since spells and such are hard to eat (being in motion) and magical places are the equivalent of a sea of krill to them, they are looking for magic stashed in concrete places. Their primary food source is magic items, alchemical potions, and enchantments. They do a pretty good job of mangling/ eating the physical aspect of said items in the process of chowing down. These things will be the bane of dungeons everywhere, as they will slowly eat away much of the treasure (and the magical traps... so it can be advantagous to follow these things). Note: They will attack people with highly magical natures (i.e. high magic powers). They will probably kill the person in the process of sucking out the power.”
MoonHunter
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