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CaptainMayday's Profile

Our Author's latest news and articles.

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CaptainMayday - Social Profile

- Guild Master of Idea Hounding

For Next Level: 1672xp of 6860xp complete.
1672xp

Hall of Honour

5 HoH

Golden

0 Golden

Quests

1 Quests
- RANDOM
Lifeforms | 65xp

Miracle Forest

The counter to the effects of the Barrenfield Oaks. It converts sunlight into the ingredients necessary for a healthy soil.

- RANDOM
Items | 225xp

Last Season's Boots

The leather has held out nicely over the years, of course, it's magical. And their surefootedness is quite remarkable. Pity everyone thinks you're daft for wearing them.

- RANDOM
Locations | 62xp

Outpost of Tydor

The Outpost World of Tydor, shrouded in its cloak of mists and silence. Once people lived here, but no more, and not a clue to where they went.

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Guilds
“ Golden coins that turn to lead within a few hours of being taken from their place of origin, causing a lot of trouble for whoever spends them.”
Cheka Man
“ While setting up camp for the night, the PC's are aproached by another group of adventurers who seem nice enough. The road is somewhat dangerous and the other group suggests camping together. The two bands split watches, one adventurer from each group watching at once. The night goes by without incident, the next day the PC's travel with the other group as they are going the same way. The group consists of Hordel the ranger, who is skilled with the bow. Hordel is a quiet man who speaks little but appears quite skilled. Dremar is a barbarian who is a little excentric, he seems to be an excasive drinker and thiunk that battle is the solution to everything. He appears to be a stout and powerful fighter with his greataxe. Ferrin is the leader of the group, a rouge by trade. He is daft and witty, speaking with the PCs often and asking many questions. He fights with finesse with his rapier. Preminitat as a cleric but he will not say which god he worships. He uses his spells to empower and heal his party and fights with a club. He sticks close to Ferrin. Ferrin is a great talker and tells much of himself and his party, but asks even more about the history and capabilities of the PCs. He tells of some adventures his party has had, and they seem like an interesting group of mercenaries. Hordel is quite and has little interest in speaking with the PCs, he ignores most questions. He spends a lot of time with Dremar and sometimes Ferrin. Dremar seems to not care about any questions ansked to him, nor does he seem to know the answers. He seems battle hardened and is a simple man. Preminitat rarely starts conversations but will speak with the PCs. However, some of his accounts of the party's history seem to condradict those of Ferrin. The Party spends another night and day with Ferrin's group. One of four things can happen on the third night. 1: While eating dinner around the fire, Ferrin gets into an argument with one of the PCs when he/she mentions the discepincies between Ferrin's stories and Preminitat's. 2: Hordel gets mad after repeated questioning about his life from the PCs. 3. Preminitat gets mad after repeated questioning from the PCs about what god he worships. 4: One of the PCs rejects the offer of a drink from Dremar and he takes it as an insult. All of these scenarios result in a battle between the parties. If Ferrin's party is defeated and still lives he swears vengance. His party may then cross paths with the adventurers again.”
Almar
“ In the dry steppelands, one of their most valuable exports is the dried sap of the Larthorn tree. These ugly plants are covered with vicious thorns, but the locals harvest the golden droplets that ooze from their bark each Autumn. This sap, once dried, is valued for its medicinal properties and as a spice. Since little gold or silver is found in the hinterland, the dried droplets of sap are often used as currency by the locals.”
Wulfhere
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