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Appaloosa's Profile

Our Author's latest news and articles.

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Appaloosa - Social Profile

- High Scholar of Slipping Logic

For Next Level: 980xp of 3925xp complete.
980xp

Hall of Honour

3 HoH

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- RANDOM
Lifeforms | 240xp

The Calcobrinian Hotblood

'From the desert I come to thee on a stallion shod with fire.'

The calcobrinian Hotblood. One of the Oldest and purest of all horse breeds. Also a foundation breed for all know types of light riding/racing horses. It is considered by many to be the single most beauitful of all the breeds as well. With it's refined head, dished profile, large expressive eyes, high spirits, and unique floating gait.

- RANDOM
Lifeforms | 205xp

Grex

Proof that some times truth is stranger than fiction. (Sometimes)

The Unique Life cycle of the Grex. A forest Decomposer.

- RANDOM
Lifeforms | 150xp

Falani Tersk

The Falani Tersk is an easy going and willing breed. They are very intelligent and eager to learn new tricks or commands. This along with their lovely silver color makes them highly desirable as circus horses as well as very accomplished hunter mounts and race horses.

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Guilds
“ Surnames: Most surnames fall into one of four categories. Patronymic surnames such as Johnson pass from father to son (literally, 'Son of John'). Occupational surnames such as Cook or Miller stem from an individual's livelihood. Topographic names such as Forest or Ford identify habitation. There are also a few surnames that derive from individual characteristics or nicknames...Small and Stern for example.”
MoonHunter
“ <b>THE COVEN</b> When the characters approach a clearing in the forest, they will see 4 ogres who are guarding, and preventing from escape, 4 human males, and 3 human females. The ogres will see the party and leap to attack. The females will scream 'OUR SAVIORS!!' and run screaming straight across the currently forming battlefield, in between ogres and party members, to hide behind the rearmost party members. They will be safe there. The males will try to skirt the battle to the north side to join the women. To the south, giants will be hiding in the thick underbrush until the party has engaged the ogres and then attack the most opportune target EXCEPT the ones that the females are next to. It should be noted that the female commoners are not female commoners at all, nor are the male commoners actually male commoners. The female commoners are the hags, who have polymorphed themselves as the commoners in their stewpot to escape detection. The males skirting the battle are actually MORE ogres, the hags were in the process of polymorphing ALL the ogres into regular humans for ambush purposes. The REAL commoners are already dead, having found their way into the coven's cauldron for dinner. The hags (the women) will position themselves near to any spellcasters in the rear first, and then near anyone else in the back of the fight. The ogres (the men) will wait until the hags shift form, and then attack first the rear folks, then shift into the melee. It is possible that the characters, as they approach the ogres, will notice the giants in the bush, and be able to warn the others of the ambush. <i>GAME NOTES</i>: If you sell the screaming women correctly, they will not even be suspected until it is too late. Therein lay the problem. This encounter is ESPECIALLY deadly to the rear eschelon of the party. It is entirely possible that the hags will finish off half the party before they even realize they have been duped. Caution is required if the game master wishes to avoid a TPK(total party kill).”
Monument
“ A massive iron key - 2' length, 20lbs forged from the bones and horns of demon-lords. When used with a massive portal - carefully built according to documents found in powerful books of evil knowledge, it will open into the realm of demons and allow them to flood into the world. The applications of this item for villains are obvious. Mortals touching this item directly will suffer very dire consequences.”
valadaar
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